Sunny Isle Tile Set
A downloadable Assets
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Status: Unmaintained
Other assets:
Animation speeds can be found at the bottom of the page and click here for all updates
This 16 X 16 set is currently best suited for rpg's, but I do intend on adding extra sprites to expand the use in the near future
Animated Content [All animations include with and without shadow versions]
- 2 players, Male and Female
- Animations include - Idle, Walk, Melee attack, Range attack, Hit and Die
- Animations without weapons - Idle, Walk and Action - Can be combined with the weapon animations
- 3 enemies, FireBall , Mouth and Slime
- Slime available in 3 colors
- Animations include - Idle/Roam, Attack, Hit and Die
- 3 NPC's, Kitty, Koala and Pig
- Idle animations only
- 1 Rotating coin
- 1 Rotating key
- Quest overhead signs
- Interrogation, Exclamation and three dots
- 1 Chimney smoke
- 1 Firepit
- 1 Fish
Files included
- Aseprite
- Tilesetter
- Game engine packages for tileable parts
- Unity, GMS2, Godot and Defold
- Static sprite sheet with all sprites
Licensing
- You may use in both Commercial and Personal projects
- You may modify the content and animations to fit your needs
- You can't resell the modified or original files as if
- No need to credit, but don't claim as your own if asked
Animation Speeds
Player Animations
With weapons
- Idle > F1 200ms | F2 300ms | F3 300ms | F4 300ms | F5 100ms
- Walk > F1 100ms | F2 200ms | F3 150 ms | F4 100ms | F5 200ms | F6 100ms
- Meele > F1 200ms | F2 100ms | F3 100ms | F4 100ms | F5 100ms | F6 100ms | F7 100ms
- Range > F1 200ms | F2 100ms | F3 100ms | F4 100ms | F5 100ms | F6 50ms | F7 50ms | F8 50ms
- Hit > All frames > 200ms
- Die > F1 200ms | F2 200ms | F3 200ms | F4 300ms
Without weapons
- Idle > F1 200ms |F2 300ms |F3 300ms |F4 300ms |F5 100ms
- Walk > F1 100ms |F2 100ms |F3 200ms |F4 150ms |F5 100ms |F6 200ms |F7 100ms
- Action > All frames > 200ms
Enemies
Mouth
- Idle/Roam > All frames > 150ms
- Attack > All frames > 150ms
- Hit > All frames > 150ms
- Die > All frames > 150ms
Slime
- Idle/Roam > All frames > 250ms
- Attack > All frames > 100ms
- Hit > F1 250ms | F2 100ms | F3 100ms
- Die > F1 100ms | F2 100ms | F3 200ms
FireBall
- Idle/Roam > All frames > 100ms
- Attack > F1 100ms |F2 100ms |F3 100ms |F4 100ms |F5 100ms |F6 100ms |F7 100ms |F8 100ms |F9 50ms |F10 50ms | F11 50ms
- Hit > All frames > 100ms
- Die > All frames > 100ms
NPC Idles
- All Npc's > F1 200ms | F2 300ms | F3 300ms | F4 300ms | F5 100ms
Elements
- Coin > All frames > 150ms
- Dots > All frames > 100ms
- Exclamation > All frames > 200ms
- Interrogation > All frames > 300ms
- Key > All frames > 150ms
- Smoke > All frames > 150ms
- Firepit > All frames > 100ms
Would love to see what you come up with using these sprites
Download
Download NowName your own price
Click download now to get access to the following files:
Sunny-Isle[1_0_1].zip 625 kB
Development log
- Sunny Isle new sprites. Update 1_0_1Apr 22, 2021
Comments
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I modified the tileset slightly to make a town map for a pokémon game. I've included the tileset and map below if you are interested (I made it on a multi-layer map). The mountains, caves, and tracks are entirely my own creation, although using a similar colour palette to the existing assets.
so cool
Thank you :3
very cute!
Thankies :3
Nice work, I love it, think about how to make the game unique, it would be better if there were more characters, and other colors of terrain (desert, forest)
Hey thank you for the suggestions, I will surely keep them in mind for the next update and I am glad you like the work :3
Thank you for your reply, great, go! Expect more resources.
these are really beautiful, thanks!
I am really glad you like them, and it's my pleasure dear.